![]() ![]() To all intent and purposes, Nehrim was an entirely new game, using Oblivion’s engine and assets to deliver a new gameplay experience. ![]() This overhaul mod did not simply add a new quest, character or weapon to the game, but was set in its own fantasy world featuring new enemies, weapons and a new main quest and world map. This is what SureAI (a team based in the German city of Munich) has done, as they released a “complete overhaul” mod for The Elder Scrolls IV: Oblivion back in 2010. It is clear then, that modding is a hobby for many PC users, but some have taken the activity to a whole new level altogether and have even put out professional quality mods that put some commercial releases to shame. One of the greatest features of Bethesda’s video games is that they can be “modded”, as the Maryland-based developer has allowed users to tweak and add to their games ever since they released their great role-playing game The Elder Scrolls III: Morrowind back in 2002.Īnd while user modifications (mods for short) used to be a PC-only thing, Bethesda has now added mod support on consoles to their latest game Fallout 4, allowing console players to try many of the mods that had been released for PC, while the new remastered edition of Skyrim ( which is coming this October) will have mod support built in, letting players sample a wealth of user-generated content including new quests, weapons, beautifications and even a few quite zany mods… ![]()
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